Indeed, we do hear about it even from Government Organisations and it is above 1% and worse for men than women.
Gambling in Australia - Australian Institute of Health and Welfare (aihw.gov.au)
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Gambling-related problems and harms
Measuring gambling-related problems among people who gamble
Gambling-related problems are commonly assessed via the Problem Gambling Severity Index (PGSI) (Ferris and Wynne 2001). The PGSI provides a measure of at-risk behaviour in problem gambling during the previous 12-month period. It consists of 9 items (questions), such as âhave you bet more than you could really afford to lose?â, with response options being never (0), sometimes (1), most of the time (2) and almost always (3). Scores are summed for a total between 0 and 27. Respondents are grouped into 4 categories based on their scores: non-problem gambling (0), low-risk gambling (1â2), moderate-risk gambling (3â7), and problem gambling (8â27). Respondents scoring 1+ may be classified as being at some risk of, or already experiencing, gambling-related problems.
The PGSI was included in the HILDA Survey in 2015 and 2018; findings for Australian adults are presented in Figure 9, by sex and age group. Around 7.9% of Australians (an estimated 1.38 million people) were classified as being at some risk of experiencing gambling-related problems in 2015, reducing to around 7.2% (an estimated 1.33 million people) in 2018.
A higher percentage of men were at risk for gambling-related problems (10% in 2015; 9.2% in 2018) than women (5.7% in 2015; 5.3% in 2018). At-risk gambling among young people aged 18â34 increased slightly from 2015 (7.4%) to 2018 (8.1%) but decreased for older age groups (35â54: 8.3% in 2015, 6.3% in 2018; 55 and over: 8.0% in 2015; 7.4% in 2018)."
and additionally the number who are not problem gamblers but are affected by those with problem gambling are a much bigger problem
Gambling and affected others
In recent years, it has been increasingly recognised that gambling-related harms affect not only people who gamble, but also their families, friends, and the wider community (see, for example, Browne et al. 2016; Dowling 2014; Goodwin et al. 2017; Hing et al. 2020; Langham et al. 2016; Wardle et al. 2018).
Research conducted by Goodwin and colleagues (2017) examined how many people (on average) could be negatively affected by someone elseâs at-risk gambling. The research found that a person experiencing problem gambling can affect up to 6 other people around them, moderate-risk gambling up to 3 others, and low-risk gambling up to 1 other. Close family members, including spouses and children, were most often identified as the people impacted by othersâ gambling problems (see Goodwin et al. 2017 for more detail)."
Do we have a problem? Yes, it would seem quite a large one as pointed out in these articles.
Chart of the day: Are Australians the worldâs biggest gambling losers? You can bet on it - ABC News
Aust gamblers the worldâs biggest losers | The Canberra Times | Canberra, ACT
From estimated losses calculated by the H2 group (and referenced in the above 2 articles) we have the Worldâs highest per capita losses (from 2018/19 it was estimated at $25 Billion of losses) of around AU$1,000 to AU$1,300 depending on exchange rates per person or US$958 per person of our population (including minors who mostly wouldnât be gambling).
Not quite as the exemptions do not apply during News, Sports, or Current Affairs programs for instance where Gambling Ads are indeed permitted and often occur.
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Gambling ads during childrenâs programs | ACMA
Programs on commercial free-to-air television
During programs that are classified G, C and P, gambling ads are not permitted from 6am to 8.30am and 4pm to 7pm.
During other programs principally directed to children, gambling ads are not permitted between 5am and 8.30pm.
News, sports and current affairs programs are exempt from this rule but additional rules do apply during live sport."
So, if a channel has a news break every hour, they can display gambling ads every hour during those news breaks even in the banned times.